Research on three-dimensional mine roadway system based on WebGL
LI Yun
SU Xiaodong
DONG Jiayan
HUANG Le
Abstract:Architecture of three-dimensional mine roadway system based on WebGL was introduced,basic problems of data source processing,roadway topology network construction and roadway model construction were studied,and data preprocessing and cleaning,rule modeling,data format conversion,two-dimensional and three-dimensional view correspondence,path analysis and other key technologies were analyzed.The system achieves three-dimensional roadway visualization and maintains three-dimensional roadway topological relations.
Keywords:digital minethree-dimensional roadwaytopology relationship of roadway spaceWebGLdata cleaningpath analysis
Publication Date:2017-01-01
Online Publishing Date:2025-08-15(First online date of this platform, not the publication date of the document)
Pages:5( 70-74 )
