A model-based approximate λ-policy iteration approach to online evasive path planning and the video game Ms.Pac-Man
Greg FODERARO
Vikrarn RAJU
Silvia FERRARI
Keywords:Approximate dynamic programmingReinforcement learningPath planningPursuit evasion games
Publication Date:2011-01-01
Online Publishing Date:2025-08-15(First online date of this platform, not the publication date of the document)
Pages:9( 391-399 )
